
The Elemental Plane of Air is inhabited by a multitude of creatures. These areas act as transition areas to neighbouring planes (The Quasi-Elemental Planes and the Para-Elemental Planes). Portals to the Windswept Depths of Pandemonium, the Infinite Layers of the Abyss (particularly air-dominant layers), and the Wilderness of the Beastlands.īy far, however, the most common way to enter and leave the plane is to simply head to the "border regions" where the Elemental Plane of Air becomes tainted with another element or energy.

Portals to other planes are rarer, but not unheard of. Actual portals to the Prime are more common than anywhere else, and exist as doorways and holes in chunks of earth that dot the plane. A majority of these portals lead to the Prime Material Plane, in the form of a vortice (a naturally occuring portal between the elemental plane and an airy section of the prime material plane). A character can use extra effort to automatically pass this check.

A character can still use extra effort, effectively doubling the bonus.

While travelers without flight can survive easily here, they are at a disadvantage. Indeed, flying creatures find themselves at a great advantage on this plane. The Elemental Plane of Air is the most comfortable and survivable of the Inner Planes, and it is the home of all manner of airborne creatures. The Elemental Plane of Air is an empty plane, consisting of sky above and sky below.
